If you’re a fan of PSVR games, get excited: Sony has confirmed that PSVR 2, the successor to the PlayStation VR headset, will hit the market in the near future.
A specific launch date for PSVR 2 is not yet available, and the company has kept a handful of details on the system under seal. However, with the official announcement of the PSVR 2, the company also revealed some key features, including the design of the systems VR controllers.
What we know about PSVR 2
Of the society official press release on PSVR 2, we know a lot about what VR controllers are going to look like. Described in the press release as having an “orb shape,” the controllers feature a prominent plastic shield that wraps around the hand and wrist without restricting movement.
According to Sony, the controller is primarily designed for ergonomics and designed to support a variety of hand shapes and sizes.
The controllers feature finger touch detection, so they’ll know when your fingers are resting on a button, even if you’re not pressing anything. This is intended to help with gestural support.
In addition, the controllers will also support the range of standard VR controller features – haptic feedback, adaptive triggers, motion tracking, and a number of different action buttons.
Like the original PlayStation VR controllers, the PSVR 2 controllers also appear to feature a share button, which means sharing content or connecting the system on platforms like Twitch can be as simple as with the original system.
How PSVR 2 will overlay other VR systems
The controllers are quite unique, while taking a similar design direction to other developers. Valve, for example, is also using its new Index VR controllers to experience more ergonomic controllers that will remain comfortable even when users gesture, point and wave their arms during virtual reality sessions lasting several hours.
In addition to Sony’s solid specs, we also have a few rumors to raise. TechRadar also reported a crowd of rumors on the potential specifications of the PSVR 2.
Key specs reported by TechRadar’s source include a high-resolution display with a resolution of 4000 x 2040 pixels (or 2000 x 2040 per eye), a massive upgrade from the 960 x 1080 resolution of the PlayStation VR. This is ahead of the resolutions offered by the Oculus 2 and the Vive Cosmos. Of the VR headsets currently available, only the HP Reverb G2 would offer higher resolution.
The headset can also support fové rendering, which devotes additional processing power to the part of the screen the user is viewing, and a lens separation adjustment dial. This dial would allow users to adjust the interpupillary distance (IPD) of the headset, allowing them to keep the lenses more closely aligned with their eyes.
When to expect PSVR 2
When the PSVR 2 hits the market, it might be one of the market leaders in terms of resolution, features, and controller design.
Sony has yet to announce a release date, but they have told consumers not to expect the PSVR 2 until the end of the year. As a result, we’re probably looking at a 2022 release date at the earliest.